What Can We Get From Game Apps?
Game apps deliver many benefits that one can obtain aside from playing for relaxation or a time to forget about work and commitments. In this activity, you do not really focus on accomplishing any goals but rather you want to experience the fun of it. So you use your game app so you can enjoy and have some fun. In these game apps not everything is about fun and laughter, because there are also games that were designed to help us improve our decision making skills. You need to be very quick in deciding your next move on these games if you don’t want to lose or have your opponent win over you. What continuous playing of this game does to a player is that it equips him to be quick in decision making in the real world.
Another areas are those games that do not simply make you accept rote memorization. In these games the good players are those who instinctively react to stimuli. It is sometimes called impulse because you do not need to use your brain. In these type of games there is no need to memorize anything but you need to make quick decisions of problems that are presented to you. What this game hopes to achieve is to teach gamers how to be able to solve a problem in several different ways. This is not solving problems from different situations but from a single situation, solving it in different ways.
So these games do not only improve our brain’s functions since an activity that challenges it can help prevent memory problems very much like forgetfulness or memory loss.
It does not also only stimulate the effects on our brain’s function or enhances it because these games boost our creativity and intensifies our cognitive values.
Socially, games also help improve our relationship and connection with other people. It has been revealed by research that games can actually helped children who are having attention disorders. Even some parents that there is improvement in the social life of their children as they find ways to interact and connect with others through these gaming apps. When the game app encourages interaction by bringing users together at common areas, this means that users are sharing the same interest, then when the game involves all of you to do a certain task with a risk that goes with it, you are more likely to interact with each other. When children and adults play together, they experience a strong bond.
If the medium for learning is something uninteresting, then people will be less engaged and motivated. In other words, we are not really learning because learning does not mean rote memorization but it means acquiring skills and the use of thought processes needed to respond appropriately under pressure.
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